Thursday, 25 February 2010
Saturday, 20 February 2010
Top Gear: The Animated Series
Ages ago, I did a random drawing in University. For some odd reason, I was compelled to see how the presenters of Top Gear, characters in their own right would look like as cartoon characters and if if they had a wacky, adventurous animated TV series. I also drew versions of the characters for my friend Naz, inside his birthday card due to him liking them so much.
After a while of having the A3 copy on my wall, I decided to give it another bash, because I felt that Richard Hammond and James May didn't look as good as my big chinned version of Jeremy Clarkson. So after applying what I learnt recently in simple character design, I tried again. This time the other two have much more character, but some old habits of my style remain, but the Jemery Clarkson pic looks even better than before.
Anyway, this was a post exploring what Top Gear would look like as a Animated Series on CBBC or something of the like. Who knows, I might even take this pointless sidequest even further, y'know, as long as I don't get sued.
EDIT:
Here are some better versions of Hammond and May.
Friday, 19 February 2010
The Art's Centre
On the Character Design Blog (Which you can see in my Bloglist/Blogroll) they've just announced that due to the success of Rad Sechrist's great 'How To' blog and Xav often sending things in, a collection of animators and general illustrators have created a new blog with art tips.
http://www.theartcenter.blogspot.com/
It's an honestly great time to be studying the basics and breakdown of animation related illustration because of the time that these artists put into tips and tricks for people like me. They really don't need to do it, but it's just great that they've chosen to.
http://www.theartcenter.blogspot.com/
It's an honestly great time to be studying the basics and breakdown of animation related illustration because of the time that these artists put into tips and tricks for people like me. They really don't need to do it, but it's just great that they've chosen to.
Warm Ups for Gesture Drawing
Thanks to Drawn! I found another useful resource that I'll check more often in the future.
http://www.youtube.com/user/Cre8tivemark
I thought it was worth posting this link on the main blog because I consider it to be great stuff. Warmups for gesture drawing.
http://www.youtube.com/user/Cre8tivemark
I thought it was worth posting this link on the main blog because I consider it to be great stuff. Warmups for gesture drawing.
Thursday, 18 February 2010
I am Scum, the secondhand gamer.
Prologue
I am the scum of the Earth, I am Satanic, I am the devil worshiper, I am the person single handedly killing the game industry.
...apparently.
Confession
I'm a secondhand gamer and I'm proud to say this aloud. So, a recent article on N4G has triggered me into typing this. Although the article was semi-unrelated, I feel this has to be typed. I am being fed up of the game industry seeing me as scum and an inconvenience, this constant labeling in the game industry media is disheartening and annoying as an average gamer.
Everyone knows most the western world has been caught up in a recession, but of course, the game industry has to find someone to blame why they aren't making the sales they intended. This scapegoat my friend, always appears to be the secondhand gamer.
Value and patience
The fact is, if someone waits long enough, most the time, things become cheaper unless they are low in number, rare, significent or of great value. That's a fact and happens incredibly fast with videogames and seems to be increasing. According to the game industry, such as Eidos and David Jaffe, I'm a cockroach that needs to be stamped out. I'm a vampire for a publisher. Now, you look at a game that came out a few months ago, compare the original price to the value now as a secondhand game, I believe that as a 'patient' person, I have the right to get a game cheaper because I have waited longer to play the game. Why in my RIGHT MIND, would I buy a copy of a game which is brand new and is EXACTLY the same minus the fact that someone played it, got bored of it and was perfectly happy to get ripped off in trade value a mere month or two later?
Rights for The Secondhand Gamer
So what am I? Am I the tramp that walks around McDonalds and tries to eat the odd french fries and bits of Big Mac that slopped out whilst biting which have dropped on the ground? Why do I get compared to a pirate which is outright STEALING? Why hasn't this ever been a 'problem' for the game industry before?
Am I to blame for the people that actually TRADE IN THE GAMES in THE FIRST PLACE?
Fact is, I give a game a new home after being unwanted for the 'next model'. I get it cheaper because I'm patient and don't rush out to the shops to buy it day one (Don't get me wrong, I still do this for a lot of developers I'm a fan of, not all my games are secondhand, but a majority are). I go to Gamestation, Game, CEX or Amazon Marketplace, I see a vast library of previous unwanted titles, exchange MONEY for the GAME and take it home/wait for it to arrive and then play it. I have rightfully made this game my property in exchanging the money for the game. I have bought it.
Behind the rising secondhand game scenario
The problem comes down to the fact that so many games are made, that people feel that they have to trade a game for a new one or get credit towards a newly released one (see recent trade of Bioshock 2 half price for one of four games released in the last 2 months at Game) . They are impatient and need to play it day one, play it, find out they complete it faster than intended or it isn't their cup of tea because they've totally FAILED TO READ REVIEWS, sell it. Solution to this problem; RENT GAMES this way the publisher still gets the profit (I'm starting to do this now since R&C:ACiT due to financial reasons and WILL do it for Heavy Rain and GoWIII).
Another part of this problem is that the game industry are claiming and are rightly true that they get no income or profit from secondhand games when sold at game shops. Solution to this one, make the games more worthwhile to keep.
Curse of the virtual reward
An additional reason of why I believe that secondhand game trade-ins are rising is the 'virtual reward', as long as someone has a record of having completed a game and collecting the 'Achievements' and 'Trophies', well, that's the game exhausted, apparently. The game gets traded, the consumer has gotten all out of the game and moves to the next one. I know that people read books, watch DVDs and COLLECT THEM, they have them on shelves so people can walk in and go, "Ah, so you like...(insert whatever here)" and owning things can be a judge of character. I keep my games that I completed as my 'trophies' as would a big game hunter with animals heads mounted on the wall the completed closed boxes of the game and the fact I can play them again at my will, is my reward.
Besides, despite the traders doing me a favour by trading in the games so I can buy them cheaper, I consider them to be idiots to willingly get ripped off by the game shops insulting trade in value or instore credit with the wacky 'stock exchange' of game titles. I remember years ago, when the PS3 was in the dark ages (Pre-Autumn 2007) I tried to trade Resistance and Motorstorm, I was offered £7, sure these games were bundled everywhere, but the fact for both of them, the then two best exclusives on PS3 were being offered for £7 was a mere insult, especially the fact that around the corner was the same game being sold brand new for 4 times the price. I have often considered trading some of my full retail purchased games and back the hell away from the counter after getting a printout.
Digital downloads are the future!
Obviously the next stop is digital downloads. Except for a rather new company, trading secondhand digitally bought games is impossible. Now, digital downloads are a good idea, aren't they, it's a win, win situation, isn't it? WRONG. Prices will probably never drop. Against my previous prediction and statement, I have a lot of PSN games and a few XBLA titles, I like this method of distribution for small games. Valve's Steam service is a brilliant idea and the timed offers are encouraging and I guess, are the equivalent to the secondhand game.
Now, if you look at XBLA and PSN titles game from years ago, you'll notice something, a lot haven't dropped in price, do you really want a future like that? Games ALWAYS being the original retail price no matter how long they've been out? (XBLA is notorious at doing this unless you are a Gold member, followed by Wiiware which never really drop in price and PSN is rather sensible with limited price drops and offers bundles such as Warhawk, much like Steam). But heck, I like the idea of playing a 'used' game and physically own it and treat it with a level of respect, complete it and leave it to play the experience another day.
In closing
Again, I am stubborn scum. I poison the game industry and lower developers wages, I cause the chain reaction and butterfly effect of a studio to close down if enough copies of a game aren't sold, in this climate I am likely to buy a game mere months after a studio closes, according to the people out there (I won't even start with Bobby Kotick from Activision) because I choose to sometimes go game shopping at Gamestation, Game, CEX, Ebay or Amazon Marketplace. I see myself as someone with exactly the same hobby as the people that rush out in the first month, I just wait and pay less. I have the RIGHT to buy a game cheaper. If the industry have a problem with that, go and annoy the stores to hand in money to each publisher with each sale, but then that'll cause the secondhand games to go higher, because of the loss of money from the game stores, eh? So here's some words to the industry, I'm not complaining, just stop making the games so worthless that someone would play it to death, get the Achievement and Trophies and then willingly get ripped off in trading it, then PERHAPS I would find less cheap copies. I exchange money for the games in a completely legal fashion, I have the RIGHT to play them without being labeled as 'an inconvenience'. I'm not stopping anytime soon.
Who's with me?
Epilogue; List of secondhand games acquired in the last 5 years
PS3; Condemed 2, Fallout 3, The Chronicles of Riddick:AoDA, Racing Driver GRID, Mercenaries 2, Lego Star Wars: Complete Saga
PSP; God of War: CoO, Metal Slug Anthology, EA Replay, Crash Tag Team Racing, Darkstalkers Chronicles, Mega Drive Collection, Capcom Classics Collection Remixed, Capcom Classics Collection Reloaded, Medievil Resurrection, Every Extend Extra, Gitaroo Man Lives!, Crazy Tax: Fare Wars, GTA:VCS, GTA:LCS, Powerstone Collection, Burnout Legends, Gripshift, Infected, Secret Agent Clank
PS2; Tekken 5, The Warriors, Prince of Persia Trilogy, Rayman 10th Anniversary, Rogue Trooper, Timesplitters, Sly Racoon, Alter Echo, Okami, Destroy All Humans!, Destroy All Humans! 2, God of War, God of War 2, Gungrave, Timesplitters 2, Metal Arms, Soul Calibur 2, Ratchet and Clank, Ratchet and Clank 2, Ratchet and Clank 3, Ratchet Gladiator, Second Sight, Shadow of Rome, Super Monkey Ball Deluxe, The Matrix: Path of Neo, Rez, Shadow of the Colossus, Psi-Ops, Canis Canem Edit (Bully), The Suffering: TTB
360; Lost Planet, Stranglehold, Assassins Creed, Burnout Revenge, Dead Rising, Prey, Condemned, Halo 3, Fusion Frenzy 2, Crackdown, Bioshock, Gears of War, Mass Effect
Wii; Red Steel, Geometry Wars Galaxies, No More Heroes, Destroy all Humans! Big Willy Unleashed (Wii console was also secondhand with Wii Sports and Sonic Unleashed)
Some of these were also ex-rental and came without original packaging.
Thank you for your time.
This was posted on N4G about 5 minutes ago as a submitted blog
I am the scum of the Earth, I am Satanic, I am the devil worshiper, I am the person single handedly killing the game industry.
...apparently.
Confession
I'm a secondhand gamer and I'm proud to say this aloud. So, a recent article on N4G has triggered me into typing this. Although the article was semi-unrelated, I feel this has to be typed. I am being fed up of the game industry seeing me as scum and an inconvenience, this constant labeling in the game industry media is disheartening and annoying as an average gamer.
Everyone knows most the western world has been caught up in a recession, but of course, the game industry has to find someone to blame why they aren't making the sales they intended. This scapegoat my friend, always appears to be the secondhand gamer.
Value and patience
The fact is, if someone waits long enough, most the time, things become cheaper unless they are low in number, rare, significent or of great value. That's a fact and happens incredibly fast with videogames and seems to be increasing. According to the game industry, such as Eidos and David Jaffe, I'm a cockroach that needs to be stamped out. I'm a vampire for a publisher. Now, you look at a game that came out a few months ago, compare the original price to the value now as a secondhand game, I believe that as a 'patient' person, I have the right to get a game cheaper because I have waited longer to play the game. Why in my RIGHT MIND, would I buy a copy of a game which is brand new and is EXACTLY the same minus the fact that someone played it, got bored of it and was perfectly happy to get ripped off in trade value a mere month or two later?
Rights for The Secondhand Gamer
So what am I? Am I the tramp that walks around McDonalds and tries to eat the odd french fries and bits of Big Mac that slopped out whilst biting which have dropped on the ground? Why do I get compared to a pirate which is outright STEALING? Why hasn't this ever been a 'problem' for the game industry before?
Am I to blame for the people that actually TRADE IN THE GAMES in THE FIRST PLACE?
Fact is, I give a game a new home after being unwanted for the 'next model'. I get it cheaper because I'm patient and don't rush out to the shops to buy it day one (Don't get me wrong, I still do this for a lot of developers I'm a fan of, not all my games are secondhand, but a majority are). I go to Gamestation, Game, CEX or Amazon Marketplace, I see a vast library of previous unwanted titles, exchange MONEY for the GAME and take it home/wait for it to arrive and then play it. I have rightfully made this game my property in exchanging the money for the game. I have bought it.
Behind the rising secondhand game scenario
The problem comes down to the fact that so many games are made, that people feel that they have to trade a game for a new one or get credit towards a newly released one (see recent trade of Bioshock 2 half price for one of four games released in the last 2 months at Game) . They are impatient and need to play it day one, play it, find out they complete it faster than intended or it isn't their cup of tea because they've totally FAILED TO READ REVIEWS, sell it. Solution to this problem; RENT GAMES this way the publisher still gets the profit (I'm starting to do this now since R&C:ACiT due to financial reasons and WILL do it for Heavy Rain and GoWIII).
Another part of this problem is that the game industry are claiming and are rightly true that they get no income or profit from secondhand games when sold at game shops. Solution to this one, make the games more worthwhile to keep.
Curse of the virtual reward
An additional reason of why I believe that secondhand game trade-ins are rising is the 'virtual reward', as long as someone has a record of having completed a game and collecting the 'Achievements' and 'Trophies', well, that's the game exhausted, apparently. The game gets traded, the consumer has gotten all out of the game and moves to the next one. I know that people read books, watch DVDs and COLLECT THEM, they have them on shelves so people can walk in and go, "Ah, so you like...(insert whatever here)" and owning things can be a judge of character. I keep my games that I completed as my 'trophies' as would a big game hunter with animals heads mounted on the wall the completed closed boxes of the game and the fact I can play them again at my will, is my reward.
Besides, despite the traders doing me a favour by trading in the games so I can buy them cheaper, I consider them to be idiots to willingly get ripped off by the game shops insulting trade in value or instore credit with the wacky 'stock exchange' of game titles. I remember years ago, when the PS3 was in the dark ages (Pre-Autumn 2007) I tried to trade Resistance and Motorstorm, I was offered £7, sure these games were bundled everywhere, but the fact for both of them, the then two best exclusives on PS3 were being offered for £7 was a mere insult, especially the fact that around the corner was the same game being sold brand new for 4 times the price. I have often considered trading some of my full retail purchased games and back the hell away from the counter after getting a printout.
Obviously the next stop is digital downloads. Except for a rather new company, trading secondhand digitally bought games is impossible. Now, digital downloads are a good idea, aren't they, it's a win, win situation, isn't it? WRONG. Prices will probably never drop. Against my previous prediction and statement, I have a lot of PSN games and a few XBLA titles, I like this method of distribution for small games. Valve's Steam service is a brilliant idea and the timed offers are encouraging and I guess, are the equivalent to the secondhand game.
Now, if you look at XBLA and PSN titles game from years ago, you'll notice something, a lot haven't dropped in price, do you really want a future like that? Games ALWAYS being the original retail price no matter how long they've been out? (XBLA is notorious at doing this unless you are a Gold member, followed by Wiiware which never really drop in price and PSN is rather sensible with limited price drops and offers bundles such as Warhawk, much like Steam). But heck, I like the idea of playing a 'used' game and physically own it and treat it with a level of respect, complete it and leave it to play the experience another day.
In closing
Again, I am stubborn scum. I poison the game industry and lower developers wages, I cause the chain reaction and butterfly effect of a studio to close down if enough copies of a game aren't sold, in this climate I am likely to buy a game mere months after a studio closes, according to the people out there (I won't even start with Bobby Kotick from Activision) because I choose to sometimes go game shopping at Gamestation, Game, CEX, Ebay or Amazon Marketplace. I see myself as someone with exactly the same hobby as the people that rush out in the first month, I just wait and pay less. I have the RIGHT to buy a game cheaper. If the industry have a problem with that, go and annoy the stores to hand in money to each publisher with each sale, but then that'll cause the secondhand games to go higher, because of the loss of money from the game stores, eh? So here's some words to the industry, I'm not complaining, just stop making the games so worthless that someone would play it to death, get the Achievement and Trophies and then willingly get ripped off in trading it, then PERHAPS I would find less cheap copies. I exchange money for the games in a completely legal fashion, I have the RIGHT to play them without being labeled as 'an inconvenience'. I'm not stopping anytime soon.
Who's with me?
Epilogue; List of secondhand games acquired in the last 5 years
PS3; Condemed 2, Fallout 3, The Chronicles of Riddick:AoDA, Racing Driver GRID, Mercenaries 2, Lego Star Wars: Complete Saga
PSP; God of War: CoO, Metal Slug Anthology, EA Replay, Crash Tag Team Racing, Darkstalkers Chronicles, Mega Drive Collection, Capcom Classics Collection Remixed, Capcom Classics Collection Reloaded, Medievil Resurrection, Every Extend Extra, Gitaroo Man Lives!, Crazy Tax: Fare Wars, GTA:VCS, GTA:LCS, Powerstone Collection, Burnout Legends, Gripshift, Infected, Secret Agent Clank
PS2; Tekken 5, The Warriors, Prince of Persia Trilogy, Rayman 10th Anniversary, Rogue Trooper, Timesplitters, Sly Racoon, Alter Echo, Okami, Destroy All Humans!, Destroy All Humans! 2, God of War, God of War 2, Gungrave, Timesplitters 2, Metal Arms, Soul Calibur 2, Ratchet and Clank, Ratchet and Clank 2, Ratchet and Clank 3, Ratchet Gladiator, Second Sight, Shadow of Rome, Super Monkey Ball Deluxe, The Matrix: Path of Neo, Rez, Shadow of the Colossus, Psi-Ops, Canis Canem Edit (Bully), The Suffering: TTB
360; Lost Planet, Stranglehold, Assassins Creed, Burnout Revenge, Dead Rising, Prey, Condemned, Halo 3, Fusion Frenzy 2, Crackdown, Bioshock, Gears of War, Mass Effect
Wii; Red Steel, Geometry Wars Galaxies, No More Heroes, Destroy all Humans! Big Willy Unleashed (Wii console was also secondhand with Wii Sports and Sonic Unleashed)
Some of these were also ex-rental and came without original packaging.
Thank you for your time.
This was posted on N4G about 5 minutes ago as a submitted blog
Wednesday, 17 February 2010
Morning Bookmark Roundup #1
I've decided first thing every morning that I successfully wake up, I'll update of the latest going ons in my favourites to do with animation and illustration.
http://www.thestoryboardbook.com/
I personally think these are a GREAT idea.
Spotted on Cartoon Brew
There's a Bizarro App for that
I actually own a small book of Bizarro at my parent's house, it's a newspaper cartoon in the vien of The Far Side. So I find this pretty interesting. An updating comic App for iPhone that gives you a new comic each day.
Spotted on Drawn!
http://www.thestoryboardbook.com/
I personally think these are a GREAT idea.
Spotted on Cartoon Brew
There's a Bizarro App for that
I actually own a small book of Bizarro at my parent's house, it's a newspaper cartoon in the vien of The Far Side. So I find this pretty interesting. An updating comic App for iPhone that gives you a new comic each day.
Spotted on Drawn!
This was found on the fantastic The Comics Bureau, a maintained website by local Glyndwr tutor Dan Berry, which gradually worked my way into one of my (very rare) comic related favourites. It's good because it looks at news about all forms of comics and graphic novels. Not just Marvel/DC like big oafs hitting each other with hammers in a series of random, violent events which is what 'comics' get labeled as these days.
Rad Sechrist Interview
Rad's tutorials are printed out and all over my wall, no joke. Rad has helped me out so much over the last few weeks in my understanding of breaking down my illustration and figures for animation. I've started following his set 'rules'. This was found on the great, handy Character Design Blog.
That's about it. If anyone has any handy animation/illustration/the practice of comics website links, feel free to post them in the comments.
Rad Sechrist Interview
Rad's tutorials are printed out and all over my wall, no joke. Rad has helped me out so much over the last few weeks in my understanding of breaking down my illustration and figures for animation. I've started following his set 'rules'. This was found on the great, handy Character Design Blog.
That's about it. If anyone has any handy animation/illustration/the practice of comics website links, feel free to post them in the comments.
Tuesday, 16 February 2010
Rock On!
New Look!
Everything's a lot more easier to navigate now. Brainbow is on the right as before, there's a new addition of a feed of my Tumblr blog which is mainly for various MA research, all good. Feedback appreciated!
Another quick update. 'Best of Eccentricities' list can be found down the bottom right, it's a list of the oddest things I've said on all the merged blogs over the years and pretty much the old 'Procrastinating with Style' material/rants.
Added webcounter.
Another quick update. 'Best of Eccentricities' list can be found down the bottom right, it's a list of the oddest things I've said on all the merged blogs over the years and pretty much the old 'Procrastinating with Style' material/rants.
Added webcounter.
Monday, 15 February 2010
MEANWHILE...
Over on my MA film blog, I've made a new section down the side of things that inspire me or reference materials, I had a problem figuring out just where to fit it, but it'll sit there for now, as long as related to the final film.
http://brainbowadventure.blogspot.com/
http://brainbowadventure.blogspot.com/
Yesterday...
All my troubles seemed so far aw...wait. That's not what I meant to type.
Anyway, yesterday (stops temptation to burst into type song again) I uploaded last years final film and God. It, is, terrible! I uploaded it due to being Valentine's Day, just to see what would happen, a bit of faux marketing, shall we say?
This film became the sole reason I signed up to do the MA, company or no company, I just wanted a chance to be better and get educated in doing it and also having that level of pressure. Anyway, I've got closure now, because the film is on Youtube for anyone's viewing, it's not the best stuff, heck, it's not really good at all and I'm only proud of 3 seconds.
After uploading the film, I couldn't help but wonder if the next project is biting something that I can't chew. Although, I did rush the film in state of panic in the last 4 weeks and dumped a pitch which I will only refer to 'Project MBFZ!!!', which most of my friends now know about and constantly encourage me to send somewhere, (but it's not ready yet).
Going back to last year's film, I wasn't happy with most my pencil animation, found that a lot of stuff had to be rubbed out on Toonboom, redrew a lot of character action last minute. That's probably why the rolling eyes, I didn't quite know what else to do with the characters between the long dialogue, the lipsynch is acceptable and the characters are both, horribly, horribly designed and that's why that look has to be buried and to get more advanced and free in drawing skills.
Here's the finished film. I didn't quite notice the credits I left it with until the other night.
Also, I completed Bioshock over most the weekend; "Would you kindly".
Anyway, yesterday (stops temptation to burst into type song again) I uploaded last years final film and God. It, is, terrible! I uploaded it due to being Valentine's Day, just to see what would happen, a bit of faux marketing, shall we say?
This film became the sole reason I signed up to do the MA, company or no company, I just wanted a chance to be better and get educated in doing it and also having that level of pressure. Anyway, I've got closure now, because the film is on Youtube for anyone's viewing, it's not the best stuff, heck, it's not really good at all and I'm only proud of 3 seconds.
After uploading the film, I couldn't help but wonder if the next project is biting something that I can't chew. Although, I did rush the film in state of panic in the last 4 weeks and dumped a pitch which I will only refer to 'Project MBFZ!!!', which most of my friends now know about and constantly encourage me to send somewhere, (but it's not ready yet).
Going back to last year's film, I wasn't happy with most my pencil animation, found that a lot of stuff had to be rubbed out on Toonboom, redrew a lot of character action last minute. That's probably why the rolling eyes, I didn't quite know what else to do with the characters between the long dialogue, the lipsynch is acceptable and the characters are both, horribly, horribly designed and that's why that look has to be buried and to get more advanced and free in drawing skills.
Here's the finished film. I didn't quite notice the credits I left it with until the other night.
Also, I completed Bioshock over most the weekend; "Would you kindly".
Sunday, 7 February 2010
OBEY...Oh Wait, I mean 'pepsi'
This can sits across from me at my desk. It looks at me in a contorted manner, it is embodied evil, if it was on the 1960's Batman TV series, it would have a slanted angle.
I'm taking about the unfamiliar design of the Pepsi can. Gone has the original energetic 'Pepsi' look;
Just look at it, the almost Yin Yang logo, oh so familiar, it just exemplifies pure action, adventure and energy. Just look at that kinetic energy shown on a static image. Perfection. I got used to seeing this a heck of a lot because of 'The Big One' at Blackpool Pleasure Beach (Whoops, I mean, Pleasure Beach Blackpool) and the park pretty much nearly being sponsored by it.
THEN America does this atrocity on the left. I tell you, I fancy screaming like the end scene of the original 'Planet of the Apes'. The logo has been changed to a slant and all the font is in lower case. In fact, it looks like some kind of medical drug, maybe that was the intention.
I can't help but feel that this design stands out more as a statement than a title. It's telling me;
"pepsi"
Now, I agree, that's what a product is supposed to do, call out the name. But just just seems like an evil whispering voice in my head. "pep-siii...'. Other than that, I read it and it sounds like an order, a speech or a catchphrase for a new world order.
Thinking about it, I can easily see this as a logo for a corrupt future corporation, something like Cyberdyne Systems, Weyland-Yutani or Rekall. It just seems more of a statement to me.
Heck, I can even imagine Hitler announcing it in a speech with the Pepsi logo at the background.
Still looking at it, I find myself imagining grabbing a pair of shades to see the truth like in classic John Carpenter film 'They Live'.
Yeah, I'm really not a fan of this look. It even somehow manages to look like a logo for suntan lotion. I hate it, this US rebranding sucks, I don't think it's officially made it to the UK, more on that if I manage to find a can other than part of a multideal in a pound shop.
I'm taking about the unfamiliar design of the Pepsi can. Gone has the original energetic 'Pepsi' look;
Just look at it, the almost Yin Yang logo, oh so familiar, it just exemplifies pure action, adventure and energy. Just look at that kinetic energy shown on a static image. Perfection. I got used to seeing this a heck of a lot because of 'The Big One' at Blackpool Pleasure Beach (Whoops, I mean, Pleasure Beach Blackpool) and the park pretty much nearly being sponsored by it.
THEN America does this atrocity on the left. I tell you, I fancy screaming like the end scene of the original 'Planet of the Apes'. The logo has been changed to a slant and all the font is in lower case. In fact, it looks like some kind of medical drug, maybe that was the intention.
I can't help but feel that this design stands out more as a statement than a title. It's telling me;
"pepsi"
Now, I agree, that's what a product is supposed to do, call out the name. But just just seems like an evil whispering voice in my head. "pep-siii...'. Other than that, I read it and it sounds like an order, a speech or a catchphrase for a new world order.
Thinking about it, I can easily see this as a logo for a corrupt future corporation, something like Cyberdyne Systems, Weyland-Yutani or Rekall. It just seems more of a statement to me.
Heck, I can even imagine Hitler announcing it in a speech with the Pepsi logo at the background.
Still looking at it, I find myself imagining grabbing a pair of shades to see the truth like in classic John Carpenter film 'They Live'.
Yeah, I'm really not a fan of this look. It even somehow manages to look like a logo for suntan lotion. I hate it, this US rebranding sucks, I don't think it's officially made it to the UK, more on that if I manage to find a can other than part of a multideal in a pound shop.
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